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@fatdino

Fall Guys but RTX is ON

Published on Mon, Oct 12th 2020 Education Rectangular HD

Watch how I made a Realistic Fall Guys clone in Unreal Engine 4.
-------------------------------------Links--------------------------------------
My Patreon: https://www.patreon.com/fatdino
Follow me on Twitter: https://twitter.com/fat_dino_games/
Join my Discord server: https://discord.gg/yN4KTac
Download my games here: https://fatdino.itch.io/
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I Made Fall Guys (RTX ON version) using unreal engine. It doesn't really support rtx, it's just a meme don't sue me pls. Usually I use blueprints in my videos because it's a very powerful visual scripting tool.
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A bit about Unreal Engine 4:
The Unreal Engine is a AAA game engine developed by Epic Games. The latest release is Unreal Engine 4, which launched in 2014 under a subscription model. Since 2015, it can be downloaded for free, with its source code available on GitHub.
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A bit about Fall Guys game:
Fall Guys: Ultimate Knockout is a platformer battle royale game developed by Mediatonic and published by Devolver Digital (don't sue me pls). It released for Microsoft Windows and PlayStation 4 on 4 August 2020. Up to 60 players compete in matches with battle royale-style gameplay.
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0:00 Scripting movement
0:45 Making first map
2:50 Making second map
3:18 Making third map
4:18 Gameplay!
8:50 Crown? Crown! Thank you!
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UE Assets:
Some Obstacle Models - https://www.unrealengine.com/marketplace/en-US/product/fun-obstacle-course
Stadium - https://www.unrealengine.com/marketplace/en-US/product/hockey-stadium
Music - https://www.unrealengine.com/marketplace/en-US/product/world-soccer-audio-kit
Crowd animations - https://www.unrealengine.com/marketplace/en-US/product/crowd-stadium-mocap-pack
Plugin to bake animations - https://www.unrealengine.com/marketplace/en-US/product/vertex-anim-toolset
Advanced Locomotion system - https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1


#gamedev #unrealengine #ue4

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Automatic summary
This YouTube channel focuses on the creative process of transforming popular mobile and retro games into visually stunning and technically advanced counterparts utilizing cutting-edge software tools such as Unreal Engine, MetaHuman Creator, and Core. Expect detailed documentation, technical problem solving, and reflection on challenges encountered during game production, covering diverse themes ranging from action RPGs to racing games.
Description
Hey there, I'm Fat Dino and I like to create games. Subscribe or I will eat you.