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@jeremyparish
Usual games played : Tetris (3%) • Super Mario Bros. 2 (2%) • Ghostbusters (2%) •+ 46 more

Game Boy retrospective: DMG-001 | Game Boy Works #000

Published on Mon, Jun 30th 2014 Gaming Rectangular SD

This update has been a long time in coming, because it's by far the most complex and challenging video project I've ever attempted by my sad little amateurish self. But here we are at last: A retrospective on the Game Boy hardware itself.

I've attempted to minimize focus on the system's tech specs and defer discussion of specific software to those games' respective retrospectives. Instead, this feature delves into the creative culture at Nintendo that gave birth to the Game Boy, while trying to determine its place in the game marketplace of the 1990s.

Now that this massive endeavor has been put to rest, expect far more frequent updates to Game Boy World — hopefully weekly! And soon we'll be getting into Atari Lynx as well...

Check out the full Game Boy hardware retrospective on Game Boy World:

http://www.gameboyworld.com/1989/04/01/nintendo-game-boy-dmg-001

And if you enjoy this study of Game Boy's history, please consider supporting Game Boy World on Patreon:

http://www.patreon.com/gamespite

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video games game boy world nintendo game boy retrospective history

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Automatic summary
This channel explores the history, development, and comparisons of various video games, focusing on their technical and visual aspects, and how they connect to the past and present of gaming consoles. It also delves into the impact of deregulation on children's advertising and the creation of multimedia franchises.
Description
Welcome to Video Works, a weekly video retrospective survey of post-Atari-crash console and portable game history. Currently, my primary focus is NES Works, a chronological survey of the American NES library, a Segaiden, a companion piece that focuses on Sega consoles beginning with the SG-1000. Each video takes us through the history a different gaming platform by examining its library game-by-game, in chronological order, highlighting the design and creation of each game while also explaining the context of its release to help convey what made that game special (or, sometimes, not special).

If you'd like to support these ventures, though, you can contribute to the Video Works Patreon campaign (http://www.patreon.com/gamespite). Or you can buy related books at Fangamer.net and LimitedRunGames.com. Thanks for watching!