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@gmtk
Usual games played : Spec Ops: The Line (4%) • TUNIC (2%) • Ori and the Will of the Wisps (2%) •+ 34 more

Why Metro Exodus is so Immersive

Published on Wed, Jun 26th 2019 Gaming Rectangular HD

🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴

2019 has already seen the release of four post apocalyptic open world games - but 4A's Metro Exodus is by far the most immersive. So what does that phrase actually mean, and what design decisions help create that feeling?

=== Chapters ===

00:00 - Intro
01:52 - What is Metro: Exodus?
02:57 - 1: Keeping you in the World
05:01 - 2: Making you Aware of Surroundings and Status
08:10 - 3: Hiding Information from the Player
11:10 - 4: Reacting to the Player
12:42 - Conclusion
13:51 - Patreon Credits

=== Games Shown ===

Metro Exodus (2019)
Uncharted 4: A Thief's End (2016)
Alien: Isolation (2014)
Lone Echo (2017)
Prey (2017)
Tetris Effect (2018)
Subnautica (2018)
S.T.A.L.K.E.R.: Shadow of Chernobyl (2007)
Event[0] (2016)
Far Cry 2 (2008)
Metro 2033 (2010)
Metro Last Light (2013)
Rage 2 (2019)
Red Dead Redemption 2 (2018)
Days Gone (2019)
The Long Dark (2014)
The Sims 4 (2014)
Far Cry New Dawn (2019)
Rain World (2017)
Firewatch (2016)

=== Credits ===

Music by Lee Rosevere (https://leerosevere.bandcamp.com/album/music-for-podcasts)

Music from Metro Exodus OST, by Alexey Omelchuk

Tetris Effect YIN & YANG STAGE - TRAP MUSIC LEVEL - PS4 PRO 1080p | PS4 & Stuff
https://www.youtube.com/watch?v=T9Agh0PkGVc

=== Subtitles ===

Contribute translated subtitles - https://amara.org/v/C3BEM/

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game design

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Action-adventure game Action game Role-playing video game Strategy video game Gaming (parent topic)

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Automatic summary
GMTK is a YouTube channel dedicated to exploring game design principles, reviewing games, hosting game jams, and promoting indie game development. The channel presents educational videos ranging from detailed analyses of game mechanics to practical advice on designing and completing personal projects.
Description
Game Maker's Toolkit is a deep dive into game design, level design, and game production, hosted by Mark Brown.

Want to contact Mark? Visit the GMTK website below to find the contact form.