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When Great Games Have Terrible Beginnings

Published on Thu, Dec 3rd 2020 Gaming Rectangular HD

Support the channel on patreon!: https://www.patreon.com/ArchitectofGames

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"It gets good... Eventually" it's an observation that you've no doubt heard before about the latest TV show, book, game or whatever. By this point, it's all but expected that any game over a particular length won't actually be fun for several play sessions until you've got it all figured out. But does this need to be the case? The Architect doesn't think so.

By re-examining the job of introductions in games, we can fix this problem of boring tutorials AND make them more effective in the long run. How? Well The Architect is on their way back from their third trip to Alrest so just hold on a second, things will get more interesting in a bit....

Check out the Jingle Jam: https://www.jinglejam.co.uk/


You Saw:

The Witcher 2 (2011)

Metal Gear Solid 5 (2015)

Dota 2 (2013)

The Legend fo Zelda: Twilight Princess (2006)

Undertale (2015)

No Man's Sky (2016)

Xenoblade Chronicles 2 (2017)

Doom Eternal (2020)

Far Cry 5 (2018)

Minecraft (2009)

Sunless Skies (2019)

The Pathless (2020)

Horizon Zero Dawn (2017)

Hollow Knight (2017)

Bugsnax (2020)

Xenoblade Chronicles: Definitive Edition (2020)

Megamax X (1993)

THe Stanley Parable (2011)

Dark Souls (2012)

Bayonetta 2 (2014)

Sid Meir's Civilisation 6 (2016)

Heaven's Vault (2019)

Bioshock (2007)

XCOM: Enemy Unknown (2012)

The Legend of Zelda: Breath of the Wild (2017)

Warframe (2013)

Dark Souls 3 (2016)

Citizen Kane (1942)

Fire Emblem 3 Houses (2019)

Dark Souls 2 (2014)

Lord of The Rings: The Fellowship of the Ring (2001)

The Mandalorian (2019)

Ring of Pain (2020)

Final Fantasy 7 (1997)

Metroid Prime (2002)

A Hat In Time (2017)

DOOM (2016)

Wandersong (2018)

There is No Game: Wrong Dimension (2020)

Mass Effect 2:(2012)

Mirror's Edge (2008)

Hearthstone (2014)

Super Mario Bros (1985)

For The King (2017)

Transistor (2014)

Sunless Seas (2015)

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00:21:01

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Games Video Games Gaming PC Gaming Adam Adam Millard Architect AoG Architect of Games Review Analysis Game Design Xenoblade Xenoblade Chronicles Definitive edition Xenoblade 2 Xenoblade Chronicles 2 Shulk Rex Pyra Mythra Walkthrough Tutorials Best tutorials Worst tutorials Citizen Kane Breath of the Wild Witcher The Wticher Cyberpunk

Topics

Action-adventure game Action game Role-playing video game Gaming (parent topic)

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Automatic summary
The channel focuses on analyzing and reflecting on various aspects of video games, ranging from theoretical discussions on game design and mechanics to commentaries on specific titles. Viewers can anticipate thought-provoking analyses, recommendations, and explorations of diverse gaming topics, inviting them to reassess and appreciate their favorite games in new lights.
Description
Games are fun, so games criticism should be too! This channel is dedicated to exploring game design, critique and thematic exploration in a laid back, occasionally funny style. Hosted by The Architect, the psychologically-questionable manifestation of wannabe games writer Adam Millard's inner monologue, The Architect of Games seeks to answer long-standing gaming questions, give insight into your favourite titles and maybe even teach you something new about how we analyse media.

Whether it's unpicking the reasons why a game works so well, or analysing what caused the industry's biggest flops, The Architect will be talking about all this and more two times a month... probably.